Want to give a good try for Crossover with ESO. ![]() Performance-wise Windows is ever slightly faster on my MacBook Pro 16 and very close to the Mac client (Rosetta 2) on M1 MBP. ![]() Anyways I thought the windows version of ESO used 12, how is the 12 support in CX? ![]() Bob Warren Posted: Jeremiah Korreck Posted: Doesn't ESO use dx12 on windows? I agree that the mac version is not usable, it has constant renderer queue crashes when certain objects in the game world change state.
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